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India signs on to chemical patents to comply with WTO order

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India signs on to chemical patents to comply with WTO order

Wednesday, March 23, 2005

A bill passed by India’s Parliament put an end to the manufacture of many cheap generic drugs copied from products protected by foreign company patents. A Patents Amendment Bill (2005) has been condemned by foreign aid groups who expect a significant rise in drug costs as a result of the bill.

Drug compounds in India were previously not protected by patents, meaning that research and developement costs borne by the originating manufacturers were avoided by generic drug producers. The new bill “will move India toward the patent mainstream and support and encourage innovation and investment in research and development in India,” said Ranjit Sahani, managing director of Novartis India.

As the world’s fourth-largest manufacturer of drugs by volume, the pharmaceutical industry in India is valued at US$5 billion – but ranks as only 13th by value, reflecting the low costs to consumers of the products. “Because India is one of the world’s biggest producers of generic drugs, this law will have a severe knock-on effect on many developing countries which depend on imported generic drugs from India,” said Samar Verma, regional policy adviser at Oxfam International.

Around half of African, Asian and Latin American HIV patients needing anti-retroviral drugs rely on low-cost drugs from India, which are sold at one twentieth the price of similar drugs produced in the West.

More than 90 per cent of drugs listed as essentials in India are either unpatented or expired. Drugs patented before 1995 — when the World Trade Organization [WTO] set a 10 year deadline to enact protection — will not be eligible under the bill.

Some degree of protection was mandated by WTO in order for India to have greater access to international markets. Opposers of the bill say it goes too far.

The Agreement on Trade-Related Aspects of Intellectual Property Rights [TRIPS], under WTO, allows developing countries to not provide patent protection for uses of known drugs, new dosages and formulations, or combinations of known drugs.

Sony refreshes VAIO brand for business and entertainment

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Sony refreshes VAIO brand for business and entertainment

Thursday, July 31, 2008

From the middle of July, Sony Corporation refreshed their senior laptop brand VAIO from “Video Audio Integrated Operation” to “Visual Audio Intelligent Organizer”. According to Sony Taiwan Limited, this refreshment is an attempt to relocate the laptop consuming market for business and entertainment factors.

In the “VAIO Experience 2008” press conference in Europe, Sony promoted their new product series for different populations including BZ for business, FW for home entertainment, Z for ultra-slim, and SR for complex applications.

Different with past series, Sony added “Clear Bright” screening technology for high-definition display, and “full-carbon production” features. BD-burning and Intel Centrino 2 processing technologies will be featured in all the new models. For security issue, Sony also embedded fingerprint system to prevent personal data to be stolen. Continued from TZ series, innovative designs including “Green Power Button”, “Situational Switch” are also added in newly-launched series.

“Due to consuming market differences, Sony only promoted BZ series in Europe and America but not included Asia. Although the TICA Show in Taipei will be different, functionality will be the greatest issue when a consumers choose a notebook [computer] before buying.” addressed by executives from Sony Taiwan Limited, during the “VAIO Experience 2008” press conference in Taiwan.

Australian murder victims killed in different ways

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Australian murder victims killed in different ways

Thursday, July 3, 2008

69-year-old grandfather John Walsh stands accused of murdering three victims in the small New South Wales town of Cowra. All victims were killed in different ways.

Media organisations have reported that the 69-year-old man killed his five year old grand daughter by drowning; her seven year old brother was killed by a blunt force trauma to the back of the head, and his wife was killed by multiple axe wounds to her body – including her head.

New South Wales Police could not confirm the post-mortem examination, saying that the results of the post-mortem examination are not expected to be finalised for a couple of days and may not be immediately made public.

The 69-year-old man, who went before Deniliquin Local Court on July 1, 2008, was refused bail and charged with three counts of murder and one count of attempted murder. He is currently in a special holding cell on 24-hour watch at the Junee Correctional Centre. A further appearance is due in Wagga Wagga Local Court via an audio-visual link on July 7, 2008.

Interview with Ton Roosendaal about Elephants Dream and free content movies

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Interview with Ton Roosendaal about Elephants Dream and free content movies

Sunday, May 21, 2006

Three days after the Internet release of the free content 3D short Elephants Dream (see Wikinews coverage), we exchanged e-mails with Ton Roosendaal about the reaction to the film, open source filmmaking, and the changes to Blender that resulted from the production. Ton Roosendaal is the lead developer of the Blender 3D rendering and modelling software that was used for the movie. He is also the chairman of the Blender Foundation, a non-profit organization which was formed in support of the software and projects like Elephants Dream.

How much money did the Blender Foundation spend on producing the movie? Has the money been fully recouped by DVD orders and donations?

We still have to finish the final bookkeeping for this project. It has been executed in co-production with the Netherlands Media Art Institute, and we each had our own internal budgeting for the project. When you exclude expenses of pre-production and producer personnel, the total budget was about 120,000 €, of which we covered half. Our contribution was roughly covered half by the DVD sales, and half by European Union support (http://www.uni-verse.org consortium).

One of the most common criticisms of CGI films is focus on technology over content. For instance, Final Fantasy: The Spirits Within flopped with audiences, in spite of being an undisputed technical milestone. I’ve seen many reviews that criticized the plot of “Elephants Dream” as too bizarre or confusing. In retrospect, are you happy with the story development process?

Haha, I knew the story and plot would get a mixed acclaim. There’s a couple of reasons I’d like to mention for it.

First of all; the criticism resembles how people witness Blender itself, too. Many people expect that Free Software is an easy accessible mass audience product. We get a lot of complaints by non-artists that they can’t get into the software easily, whilst the complexity of commercial products like Maya or Houdini is perceived as a confirmation of its “quality”. Apparently an Open Movie created similar expectations with the audience.

Luckily we also got many positive reviews of the artistic result of the movie. It is quite abstract, but definitely has many layers of information, inspiring many of the viewers to see relevant real life messages hidden here.

For this project we’ve teamed up with the Netherlands Media Art Institute, internationally renowned as a resource for video art. So for Elephants Dream, we’ve had the luxury to challenge ourselves to create real independent artistic content as well. The artists had a lot of freedom from the start; they were responsible for the concept, story and creative development of the entire movie. This has resulted in a lot of quite personal choices, based on what the artists liked to do themselves. I really cherish such an approach, it has resulted in a very motivated team working crazy hours the last months to get it all realized.

But, most importantly; the main target of our project was not only to create a 3D movie short, but to experiment with ways to improve the efficiency and quality of open source development. On this aspect only, this project was just a huge success, and the main reason for our sponsors (the DVD pre-sale) to support it. I know they might have liked a cartoonish funny movie with furry animals better, but for that you get already pretty well served by the bigger 3D animation studios. 🙂

I’m the first to admit that – looking back especially – certain aspects worked out quite weakly; there’s loose ends and questionable decisions, especially in story development and continuity. That’s just the risk of doing experiments, and nothing I regret really. The five artists from our user community who were invited to make the movie were young people with no professional background in filmmaking. Their personal incentive to participate in this project was also to learn from it, and to create a good portfolio for their future career. I’ve witnessed them grow in competence in the past year enormously, something I’m incredibly proud of.

On the technical level, the only major criticism I’ve seen of “Elephants Dream” is the character animation, especially in the opening scene — many reviewers felt that the movements seemed a bit unnatural. Do you agree with these criticisms? If so, what do you think can be done to improve on that level?

Yeah, the challenge the artists set themselves – to use quite realistic personages – is also something that easily works against you. In many animation movies they introduce characters in the beginning in a way you get used to their specific characteristic movements, so you accept a certain level of non-realism easily. (Check the weird walk cycles in The Incredibles for example). Another aspect is that we’ve started work on the first scenes, and ended with the last scenes. I can clearly see the animation quality increase, and that whilst the ending scenes were done in much less time due to time constraints.

We also didn’t schedule to do 9.5 minutes of animation either…. Originally it was more like 6. But, it’s always easier to look back to define the right decisions, eh? 🙂

I’m very happy with the reviews we got so far; luckily the movie was perceived as a professional quality product, and reviewed based on comparisons with what the big studios come up with. Even when we couldn’t satisfy all these quality demands, it has luckily not been branded as a pathetic presumptuous attempt by amateurs!

Do you think there is hope for a full-length open movie project in the near future? Would the Blender Foundation be interested in such a project, or do you intend to continue focusing mainly on shorts?

I’d like to wait a little while with defining what a next project would look like. Given the constraints of “organizing projects to improve open source development”, we might have not much choice either. It would probably mean to work with a new team each time, so most likely be based on shorts only. On the other hand, there’s also clear signals that this approach works well, and creates excitement and involvement of a lot of people, also from producers and sponsors. That might enable us to set up a next project based on larger targets. For a full-length feature film however, we should involve a sufficient amount of experienced film makers as well, and/or invite the first team to participate again. That would put a lot of pressure on the required budget…. You can’t do that based on a 1000 DVD pre-sale target. Would more be like 20,000 or so…. 🙂

How did the process of making the movie feed back into the development of Blender? Are there major technical changes that were made only or primarily because of the film?

Already during the pre-production phase the artists have defined the key targets for Blender development. This then was coordinated with the online development community too. I’ve done the most crucial (re-)development mostly myself, though. Especially on the character animation tools, on the rendering pipeline and compositing tools.

It is especially the latter I’m most satisfied with. In 3D movie production the compositing stage creates a giant content bottleneck. By transparently integrating this in our render-pipeline, a very efficient workflow has been achieved. And, not to forget, Blender now also offers the first production-level open source compositor on the market!

The current summary you can find in our work-in-progress release notes.

What are the key technical features in Blender you want to add or improve for future movie projects?

Depends on what the movie is about! There’s always hundreds of features you can work on. However, we’ll have to work on that anyway, movie project or not. There’s a lot of professionals using Blender now, and they can’t wait for the Blender Foundation to do movies! Look at this studio for example:http://www.plumiferos.com/

I read that at least one proprietary software package, Reaktor, was used for the sound effects. Is this because no equivalent free software solution exists yet? Will future projects have a “free software only” policy?

We’ve limited the “Open Source tools” requirement to our own Studio Orange only. That was what we could keep in control at least, and I can tell you it was not always easy even… 🙂

For sound and music we’ve decided from the beginning to seek an external sponsor. We have chosen to work with the best quality studio and composer we could find, preferably using open source, but not as a prerequisite.

My own competence is solely within the CG [computer graphics, Ed.] side of movie making. When it comes to music editing, or video encoding and DVD authoring, I could only decide to choose to work with external parties with proven competences in that area. I have to be practical in projects like this, especially to ensure it will be realized.

Hopefully, now we’ve got so much attention world wide, we can involve more non-CG open source next time, too. I will definitely strive for the maximum here, but it will fully depend on the amount of professional support we can get.

Blender itself was originally closed source freeware, until it was “liberated” through a fundraising campaign. If you could choose one proprietary application to “set free” where such a goal could be realistically achieved, which one would it be?

Well, the “realistically achieved” demand makes it quite difficult. 🙂 Looking back at similar cases, like Mozilla and OpenOffice.org, it was always very circumstantial. It just happens sometimes, you can’t organize something like this to happen in advance. The only common denominator is “a company in troubles”… so, who’s in trouble now?

What is your personal favorite computer-animated full-length film?

Uuuh… that differs every week! Probably Ice Age (the first one). Mostly because they didn’t overdo showcasing 3D technology so much, but created truly adorable characters and great funny gags.

Baugur Group among others buy Illum Warehouse Denmark

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Baugur Group among others buy Illum Warehouse Denmark

Friday, August 5, 2005

I-Holding ehf, a Icelandic investment company owned by Baugur Group, Straumur investment bank, B2B Holdings and Birgis Bieltvedts, has bought 80% in Illum warehouse in Denmark from Merrill Lynch International Global Principal Investment. The same group recently bought Wessel & Vett A/S and Magasin du Nord, so it already owned 20% in Illum.

Illum will be run separately from Magasin du Nord.

Illum reported a profit and 11% gain in sales the first three months of 2005.

Skarphéðni Berg Steinarssyni from Nordic Investment at Baugur Group said the Danish retail market is increasing and they believe in Illum because it’s a well known brand in Denmark.

Icelanders invest in Denmark and UK

Icelandic companies have been investing heavily in Denmark for the last few years. Recently the Fons Investment ehf. bought the Danish airlines Sterling Air and Mearsk Air. Eimskip, a shipping company in Iceland, recently bought the shipping division of Mearsk. I-Holdings have been investing heavily in the Denish retailer market.

Baugur Group, as well as FL Group, have been investing in the UK market. FL Group has bought 11% in easyJet.com and has shown an interest in buying more. Baugur Group has been investing in the retailer market and has bought among other things Iceland supermarket chain as well as Hamleys, a well known toy store.

Elderly couple found slain in scrapyard in Staffordshire, England

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Elderly couple found slain in scrapyard in Staffordshire, England

Saturday, October 27, 2007

Bodies of an elderly couple have been found in Barlows scrapyard in Uttoxeter, Staffordshire, United Kingdom. BBC reports the bodies were found on Friday night.

A 29-year-old man was the only person at the scrapyard when police and ambulance crews arrived and has now been arrested as a suspect.

The scene has been cordoned off by police.

“The bodies remain in situ and the scene has been cordoned off and a forensic examination has begun,” a police spokesman said at 17:30 BST, “It is expected that post-mortem examinations will be carried out (Saturday).”

Jawbone found in Aruba is not Natalee Holloway’s

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Jawbone found in Aruba is not Natalee Holloway’s
By | Posted in Uncategorized

Thursday, November 25, 2010

A jawbone found in Aruba is not that of missing American Natalee Holloway, who was a recent high school-graduate at the time of her disappearance. Officials confirmed the news after Dutch scientists completed tests on the bone. The jawbone, which also had a wisdom tooth with it, was found by an American tourist close to the Phoenix Hotel. A second bone had also been found by another tourist earlier this month.

The bone was sent to the Netherlands Forensic Institute where scientists completed tests. They compared the bone to dental records given to them by Natalee’s father, from which they confirmed the the bone was not that of Natalee, although it was human. It was said to be unlikely that the bone was Holloway’s as there is no physical evidence that she was murdered.

Beth accepts the forensic conclusions, is emotionally exhausted from the inexplicably long wait, and deeply disappointed in the time and manner in which she learned of the results.

Taco Stein, the Aruban Solicitor General, released a statement after the announcement was made. He commented on the speed of the identification; he said that they had quickly ruled out Holloway because her records had shown that she had her wisdom teeth previously removed.

Tim Miller, the Director of the Texas EquuSearch, released a statement after talking to Natalee’s father. He said “Dave [Natalee’s father] has been in contact with Aruban authorities and spoke with FBI this morning, the agent working the case. Dave believes it is Natalee.”

An attorney for Natalee’s mother, Beth Twitty, released a statement saying “Beth accepts the forensic conclusions, is emotionally exhausted from the inexplicably long wait, and deeply disappointed in the time and manner in which she learned of the results.” He commented on the Aruban authorities saying that “Apparently Aruban prosecutors were more sensitive to media concerns than the painful vigil of a mother.”

Natalee Holloway disappeared on the island in 2005 while on a school trip. She was last seen leaving a nightclub with three men, one of which was later identified as Joran van der Sloot. Van der Sloot was detained twice by police but has never been charged with Holloway’s disappearance. He is currently in Peru facing a different murder charge. Aruban authorities have said that they are checking neighboring islands to find a match for other missing persons.

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Suicidal man pushed off Chinese bridge

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Suicidal man pushed off Chinese bridge
By | Posted in Uncategorized

Saturday, May 23, 2009

A passerby pushed a man, who was threatening to commit suicide, off Haizhu Bridge in Guangzhou, China.

The 66-year-old passerby, Lai Jiansheng, told China Daily that “I pushed him off because jumpers… are very selfish. Their action violates a lot of public interests.”

Lai initially volunteered his services to police to persuade the man not to jump, but police rejected these. Following this, Lai broke through a police barrier to push the man.

The pushed man, Chen Fuchao, survived with spinal and elbow injuries, because he landed on a partially-inflated air cushion 8 metres (26 feet) below. Lai was taken away by police.

The man threatening to jump was in 2,000,000 yuan (U.S.$293,000) of debt.

At least 12 people have threatened to jump off the bridge since the start of April, causing “traffic … to become worse” according to a spokesman for the Guangzhou public security bureau.

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Dungeons & Dragons co-creator Dave Arneson dies

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Dungeons & Dragons co-creator Dave Arneson dies
By | Posted in Uncategorized

Friday, April 10, 2009

Dave Arneson, co-creator of the first roleplaying game, Dungeons and Dragons, died on Tuesday of cancer, at the age of 61.

A close friend of Arneson, Bob Meyer, reported on April 5 that he had taken a turn for the worse and was admitted to a hospital. Family later confirmed that he was in a facility “where we can focus on keeping him comfortable.” Reported at that time, the doctor indicated that he had days to live.

The Academy of Adventure Gaming Arts and Design in 1984 inducted Arneson into their Hall of Fame. Pyramid Magazine in 1999 named him as one of The Millennium’s Most Influential Persons, “at least in the realm of adventure gaming”.

Arneson started out as a wargamer including naval games. He soon developed some for his personal use due to the major publishers’ slow release of games. With David Wesley and the other members of the Midwest Military Simulation Association, Arneson developed the basis of modern role-playing games with individual miniatures representing one person and having non-military objectives.

Arneson attended the University of Minnesota as a history student. He was a founder, along with Gary Gygax, of the Castle & Crusade Society as a medieval miniature chapter of the International Federation of Wargamers. With Gygax in 1972, he authored Don’t Give Up the Ship!, a naval wargame.

Arneson’s Blackmoor was the first role-playing game, a genre in which players describe their characters in thorough detail and can attempt almost any action the character plausibly could. Ernest Gary Gygax, then a close friend of Arneson, worked with him during 1972–73 to develop the extensive set of rules (in this case three volumes) that such a game requires. This became the first edition of Dungeons & Dragons. With his experience with David Wesley, Arneson tried it with fantasy miniatures free style calling his game, Blackmoor. He then latched on Gygax’s Chainmail miniature game and Fantasy supplement for resolution of battles. He showed Gygax what he was doing. Gygax got involved and started preparing a set of rules to supplement Chainmail. They shopped the game, Dungeons & Dragons, around to various gaming companies but got turned down. Gygax started a business partnership, Tactical Studies Rules, to publish the game in 1974. The game launched a whole new category in gaming.

Although not involved with rulebooks for later editions of D&D, Arneson did create adventure modules for later editions.

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Teacher sexual misconduct rampant in American schools, says AP

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Teacher sexual misconduct rampant in American schools, says AP
By | Posted in Uncategorized

Monday, October 22, 2007

An Associated Press investigation published Sunday revealed findings of more than 2,500 cases of sexual misconduct by educators in the American educational system over a five year period.

The cases reported in the investigation ranged from the merely strange, with cases involving verbal abuse, to the barbarous, with cases involving molestation and rape.

Investigations suggest that many cases of sexual abuse are never reported, and those that are reported often do not lead to punishment for the offender. The cases do not always include enough evidence, and for this as well as other reasons the schools, courts, state governments, and federal governments cannot be sure that they are keeping sexual deviants out of teaching.

Certain academic studies estimate that only about ten percent of victimized children report sexual abuse of any kind to a person who can take action to help them. When sexual misconduct is reported, teachers, administrators and some parents frequently cannot, either subconsciously or consciously, recognize the warning signs of a crime.

After examining records in all 50 states and the District of Columbia, the AP found that 2,570 educators had their teaching licenses taken away, denied, surrendered voluntarily or restricted from the period of 2001 through 2005, all as a result of sexual misconduct allegations.

Minors were the victims in at least 1,801 of the cases, and more than 80 percent of those minors were students of the accused criminals. More than half of the educators who were disciplined by their state governments were consequently convicted of crimes related to the allegations of misconduct.

The cases that the AP found were those of all types of educators — teachers, school psychologists, and even principals and superintendents. The accused are often popular with students and parents, and are widely perceived as good teachers. In nearly 90 percent if the cases, the offenders are male. While certain educators were accused of sexual misconduct in school, others were cited for abuse that occurred after hours and did not always involve one of their own students. At least 446 of the cases uncovered by the AP involved educators with multiple victims.

A preponderance of cases involved teachers in public schools since many private schools do not require their teachers to be licensed and most private schools do not allow their disciplinary records to be publicly viewed.

The American Federation of Teachers (AFT) and the National Education Association (NEA), two large teaching unions, each decried sexual abuse while pinpointing the importance of considering educators’ rights.

“If there’s one incident of sexual misconduct between a teacher and a student that’s one too many,” Kathy Buzad of the AFT told the Associated Press.

“Students must be protected from sexual predators and abuse, and teachers must be protected from false accusations,” said NEA President Reg Weaver in a press release.

However, while the AP found attempts to stop particular offenders, it also discovered a firm resistance towards identifying and preventing abuse. In schools, fellow teachers often ignore the abuse or feel they cannot help. School administrators cut backdoor deals to sidestep lawsuits or bad press. And in state governments and Congress, lawmakers are weary to impose harsher punishments or any national policy in fear of harming an important profession.

For example, in the state of California some of the most sadistic sex abuse is flagged, but state law allows a multitude of offenses to remain confidential in disciplinary records, even when teachers are sentenced to imprisonment and become registered sex offenders.

The dearth of information is evidence of a system of disciplining teachers that, nationwide, is often cloaked in secrecy. It is difficult for states to share necessary information about those accused of misconduct and allows some to find classroom jobs in other states.

An additional problem is that while the National Association of State Directors of Teacher Education and Certification maintains a listing of educators who’ve been disciplined for any reason, it only shares this information with other state agencies. Also, many teachers do not appear on the list because they resign before losing their licenses.

“(Schools) might deal with it internally, suspending the person or having the person move on. So their license is never investigated,” says Charol Shakeshaft, an expert in educational sexual abuse who leads Virginia Commonwealth University‘s educational leadership department.

“There is the possibility that one of these people could move to another jurisdiction, most likely another state, and you wouldn’t be able to find out their history,” says Todd Spitzer, a Californian assemblyman, former prosecutor, and former high school English teacher.

Another disturbing trend is that cases of misconduct seem to be on the rise in many places. According to a New York State Education Department report, the number of “moral misconduct” accusations against educators in New York has doubled in five years. In 2005, 134 cases of “moral misconduct” were reported involving teachers and other school employees, as compared to just 70 cases in 2001. According to an overview of the cases, almost 75 percent of the “moral conduct” cases involved sexual acts or an improper relationship. In all, 485 misconduct cases occurred over the five year period in New York state.

The AP’s national analysis shows Texas and California with the most sexual misconduct cases, each with two to three times as many cases as New York. Florida proved about the same as New York.

Mary Green, a parent in Washington County who rallied against a teacher she suspected of misconduct, says the key to stopping the abuse is listening.

“If a child says such-and-such a person, teacher, coach or neighbor is `weird,’ the parent should not simply dismiss this comment, but have the child explain why the person is weird,” she said. “Often we simply shush them without finding out why the child feels that way. People tend to think it won’t happen to them.”

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